In a current episode of Submit Video games, host Chris Plante explores how video video games might help gamers perceive loss of life. He’s interviewing Kaitlin Tremblay, who’s engaged on Ambrosia Sky, a recreation about loss of life.
“What’s it about video games that’s so helpful for exploring the subject?” Plante asks.
“I feel there’s one thing actually beautiful about the way in which by which video games invite gamers in,” Tremblay says. There may be “one thing fairly beautiful about asking an individual to cooperate and to be part of the story, and to maneuver by way of the area.”
It’s a tone, and a substance of dialog, not like any I’ve heard on a gaming podcast earlier than. And it underscores what’s so distinctive about Submit Video games — and the way it may stand out from different gaming media, by appearing much more like a slower and extra cerebral NPR present.
Inside weeks of leaving Polygon, the place he was the editor-in-chief, Plante began Submit Video games, which he describes as “a weekly podcast about how and why we love video video games.” He’s focusing on an older demographic and fashions Submit Video games after an NPR-like format with tightly-edited segments and weekly episodes that final for about an hour. And he’s asking followers for assist by way of Patreon to assist hold it going.
“Virtually every part in video games media targets younger individuals”
Many different online game podcasts are “nearly solely for individuals below the age of 30 who can afford to take heed to a number of exhibits which might be 4 hours lengthy this week,” Plante tells The Verge. “Virtually every part in video games media targets younger individuals — each as a result of it’s being produced by younger individuals and since it’s the demographic gross sales groups consider they’ve one of the best shot at promoting.” However gamers over 35, he says, have “very completely different pursuits and expectations.” There are lots of people that fall in that class, with the Leisure Software program Affiliation reporting that greater than half of the 205.1 million People enjoying video video games are older than 35.
“It’s actually fundamental provide and demand shit,” he says. “And but only a few locations need to meet this demand. The publications older audiences flip to for data — newspapers, magazines, and audio — have given gaming tradition scraps at greatest, and worst, ignored it solely.”
Earlier than I’m going any additional, I ought to make just a few disclosures. Plante, till Might, was the editor-in-chief of Polygon, previously The Verge’s sister web site devoted to gaming and leisure. He was a co-founder of Polygon when it launched in 2012, and he later labored at The Verge from September 2014 to July 2017. I by no means labored with him straight, however I met Plante for the primary time in particular person earlier this yr over dinner on the Recreation Builders Convention.
That is all to say that when Vox Media introduced on Might 1st that it bought Polygon to Recreation Rant proprietor Valnet, and Plante mentioned that he wouldn’t be a part of the positioning shifting ahead, I used to be bummed for him. However by the tip of the month, he had revealed the primary episode of Submit Video games, and he’s posted a brand new episode each week since. It’s an important podcast.
Every episode is about an hour lengthy and break up into three acts. A lot of the present revolves round interviews on a sure subject, and a 3rd act options Plante discussing the information of the week. However the broader subjects of the episodes don’t all the time align with the present huge factor in gaming.
The primary episode was in regards to the historical past of the Unbiased Video games Competition’s Seamus McNally Grand Prize, for instance. The second was about attractive video games. When the episodes do deal with subjects of the second, Plante tries to place his personal spin on issues; when Demise Stranding 2: On the Seaside got here out, Plante scored a uncommon interview with YouTuber videogamedunkey, who initially hated the primary Demise Stranding however revisited it two years later.

The present is obtainable without spending a dime with advertisements, however individuals who pay a $5 monthly subscription on Patreon get early entry to ad-free episodes with a bonus phase and entry to an unique video each month. Whereas planning out what Submit Video games can be “my logic was, if I wasn’t keen to spend $5 on it, then why would anyone else?” Plante says. The present simply hit 1,000 paid subscribers, and even when issues flatten from there, “that will be sufficient to cowl my household’s medical insurance.” If the present will get 2,000 by the tip of the yr, “I’ll really feel assured about this being my future.”
Recreation journalists who depart or have been laid off from conventional gaming publications are more and more doing their very own factor, such because the worker-owned Aftermath from former Kotaku writers and Patrick Klepek’s parent-focused Crossplay Substack publication. And whereas publications all over the place are going through strain from issues like AI engines like google and Google Zero, Plante argues there are loads of audiences which might be underserved by extra conventional enterprise fashions due to their reliance on scale.
“As any person within the media, you hear so much about how nice unbiased media is due to its advantages for the individuals who make the media, however I feel there’s a bigger dialog that must be had about the advantages that it has for the viewers, for the readers,” Plante says. “I feel when you concentrate on the readers and the viewers, one can find extra enterprise alternatives for extra unbiased creators or extra simply smaller funded creators.” He additionally says that if mainstream publications don’t need to serve the “humongous and rising viewers” of older players, “I’m completely satisfied to.”
Plante sees Submit Video games as his factor for the following lengthy whereas. “My solely dream for the way forward for the present is that I’m doing this in 10 years,” he says.